Forfatter billede

S. John Ross

Forfatter af GURPS Magic (4th Edition)

19+ Værker 756 Medlemmer 3 Anmeldelser

Serier

Værker af S. John Ross

GURPS Magic (4th Edition) (2004) — Forfatter — 112 eksemplarer
GURPS Warehouse 23: Things They Don't Want You to Have (1997) — Forfatter — 111 eksemplarer
GURPS Black Ops (1997) — Forfatter — 91 eksemplarer
Murphy's Rules (1998) — Redaktør — 65 eksemplarer
GURPS Russia (2000) 65 eksemplarer
Revelations II: The Marches (1997) — Forfatter — 54 eksemplarer
Pokéthulhu (2001) 35 eksemplarer
In Nomine Game Master's Screen (1997) — Forfatter — 27 eksemplarer
Superiors 4: Rogues to Riches (2000) — Forfatter — 26 eksemplarer
Uresia: Grave Of Heaven (2003) 13 eksemplarer

Associated Works

Angelic Player's Guide (1997) — Bidragyder — 69 eksemplarer
Superiors 3: Hope and Prophecy (2000) — Bidragyder — 28 eksemplarer

Satte nøgleord på

Almen Viden

Fødselsdato
1971-06-15
Køn
male
Nationalitet
USA

Medlemmer

Anmeldelser

[Read]

Simple and easy to understand.
Generic single mechanics that should work for a wide scope and scale of narrative challenges.
Friendly stick figures and funny examples. [i]"If you beat someone at tennis, you aren’t normally allowed to decapitate them and drag their corpse through the city square."[/i]
The Inappropriate Cliché rules lends itself to zany and creative attempts.
Free
Sizable community presence

- In a summed dice pool vs target, with so small poools, each additional dice is a huge advantage. When making your character, you are thus encouraged to put the maximum of 4 dice in an as broad and generic cliché as possible. This seems to go against the feel the game is going for.

In the same vein, combat scenes ought to be all but decided after the first dice rolls. Each combat round, the loser loses a die out of their dice pool. God forbid the opponent used an inappropriate cliché and removed three dice. It will be almost impossible to turn the tide of a combat that started out badly. The "Pumps" optional rule would make it slightly more interesting and should probably always be used.

- Not a fan of the tone of the "seduction" combat example. I know they mean for this example to be lighthearted and humorous but the wording should be looked over.


This game is promising in its simplicity, but chances are that when I'm looking for a genre-agnostic, make-up-your-own-skills system, it might get sidelined by things like Roll for Shoes, on the all-in zany and ultralight side, or Fate Core/Accelerated, on the meatier side.
… (mere)
 
Markeret
ErikLevin | Apr 10, 2023 |
All game rules are trying to simulate reality. Sometimes, those rules taken literally would lead to bizarre or hilarious results. Murphy's Rules is a collection of those sort of game rules; everything from babies being able to throw footballs 80 meters to railroad flatcars transporting cattle without incident. Accompanied by hilarious illustrations and some extra articles, including the ever-handy d18 Random Polearm Generator. Steve Jackson does not spare his own rules from mocking, either.
 
Markeret
BruceCoulson | Jul 28, 2014 |
eu qqueria baixar >.
 
Markeret
Luc6s26 | Nov 6, 2008 |

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Associated Authors

John Tynes Author
David Edelstein Author, Editor
Derek Pearcy Contributor, Author
Ross Winn Contributor
Dan Smith Illustrator
Brett Slocum Contributor
Ben W. Miller Contributor
Peter Scanlon Cover artist
Steve Crotty Contributor
Jeff Gaines Contributor
Lance McComber Contributor
Guy Burwell Illustrator
Ruth Thompson Illustrator
Curtis M. Scott Contributor
Bob Traynor Contributor
Walter Milliken Contributor
S. Ross Contributor
J. C. Connors Contributor
Lee Gold Contributor
Sasha Miller Contributor
Thomas M. Kane Contributor
Graeme Davis Contributor
Phil Masters Contributor
Scott Haring Contributor
Steve Jackson Contributor
Brian Despain Illustrator
popkybruce Cover artist

Statistikker

Værker
19
Also by
2
Medlemmer
756
Popularitet
#33,639
Vurdering
½ 3.6
Anmeldelser
3
ISBN
19

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