S. John Ross
Forfatter af GURPS Magic (4th Edition)
Serier
Værker af S. John Ross
GURPS Grimoire: Tech Magic, Gate Magic, and Hundreds of Spells for All Colleges (1998) 107 eksemplarer
Encounter Critical: The True Scientific Edition 2 eksemplarer
Encounter Critical: Phasic Cyaborg Edition (CD) 1 eksemplar
Associated Works
Satte nøgleord på
Almen Viden
- Fødselsdato
- 1971-06-15
- Køn
- male
- Nationalitet
- USA
Medlemmer
Anmeldelser
Lister
Måske også interessante?
Associated Authors
Statistikker
- Værker
- 19
- Also by
- 2
- Medlemmer
- 756
- Popularitet
- #33,639
- Vurdering
- 3.6
- Anmeldelser
- 3
- ISBN
- 19
Simple and easy to understand.
Generic single mechanics that should work for a wide scope and scale of narrative challenges.
Friendly stick figures and funny examples. [i]"If you beat someone at tennis, you aren’t normally allowed to decapitate them and drag their corpse through the city square."[/i]
The Inappropriate Cliché rules lends itself to zany and creative attempts.
Free
Sizable community presence
- In a summed dice pool vs target, with so small poools, each additional dice is a huge advantage. When making your character, you are thus encouraged to put the maximum of 4 dice in an as broad and generic cliché as possible. This seems to go against the feel the game is going for.
In the same vein, combat scenes ought to be all but decided after the first dice rolls. Each combat round, the loser loses a die out of their dice pool. God forbid the opponent used an inappropriate cliché and removed three dice. It will be almost impossible to turn the tide of a combat that started out badly. The "Pumps" optional rule would make it slightly more interesting and should probably always be used.
- Not a fan of the tone of the "seduction" combat example. I know they mean for this example to be lighthearted and humorous but the wording should be looked over.
This game is promising in its simplicity, but chances are that when I'm looking for a genre-agnostic, make-up-your-own-skills system, it might get sidelined by things like Roll for Shoes, on the all-in zany and ultralight side, or Fate Core/Accelerated, on the meatier side.… (mere)