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Ion Storm (1996–2005)

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6 Works 28 Members 1 Review 1 Favorited

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Deus Ex 10 eksemplarer
Thief: Deadly Shadows 8 eksemplarer
Deus Ex: Invisible War 4 eksemplarer
Daikatana [2000 Video Game] (2000) 3 eksemplarer
Anachronox 2 eksemplarer

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Juridisk navn
Ion Storm Inc.
Fødselsdato
1996
Dødsdag
2005
Køn
n/a

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That IW is a colossal step down I won't deny. The two biggest pains in the patoot being the tiny-as-fudgeknuckle box-shaped locations to explore providing far too many visits to the often broken loading screen and the writing itself heading into the fantastical, away from the recognizable and richly-detailed world of the first DX (gone are all the e-mails and most literature and admirable characters--& Pacotti/Grossman's high-quality dialogue with Australian-Chinese bartenders and hidden AI prototypes are limited to just a few instances like with the NG Resonance AI).

BUT: The game's still addictive; the story's stil strong enough to draw you in, and some levels, most notably the Egyptian arcology, are top notch (if you look past the loading screens); the goofy physics of objects and ragdolls are fun to mess around with; the graphics have held up well; and it's beyond satisfying to snoop around and knock out 2-dimensional villains with one baton swing to the face.
… (mere)
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tootstorm | Jul 7, 2015 |

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Værker
6
Medlemmer
28
Popularitet
#471,397
Vurdering
3.9
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1
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