HjemGrupperSnakMereZeitgeist
Søg På Websted
På dette site bruger vi cookies til at levere vores ydelser, forbedre performance, til analyseformål, og (hvis brugeren ikke er logget ind) til reklamer. Ved at bruge LibraryThing anerkender du at have læst og forstået vores vilkår og betingelser inklusive vores politik for håndtering af brugeroplysninger. Din brug af dette site og dets ydelser er underlagt disse vilkår og betingelser.

Resultater fra Google Bøger

Klik på en miniature for at gå til Google Books

Indlæser...

Cocoa Programming: A Quick-Start Guide for Developers

af Daniel H. Steinberg

MedlemmerAnmeldelserPopularitetGennemsnitlig vurderingSamtaler
361679,911 (4)Ingen
Cocoa Programming: A Quick-Start Guide for Developers shows you how to get productive with Cocoa-fast! We won't walk you through every class and method in the API (but we will show you where to find that information). Instead, we'll jump right in and start building a web browser using Cocoa. In just a few minutes you'll have something that works. A couple of minutes more, and you'll have code in your custom controller, listening for notifications and call-backs. Soon you'll have the functionality you'd expect in a full browser. And that's just the first few chapters...… (mere)
Ingen
Indlæser...

Bliv medlem af LibraryThing for at finde ud af, om du vil kunne lide denne bog.

Der er ingen diskussionstråde på Snak om denne bog.

I usually don't read tech books cover to cover. Typically, they're used for reference -- looking up something here or there, finding a technique and reading the chapter, or just giving up because the book is written so badly the more advanced sections are completely impenetrable. This was an exception. I read every chapter, did every exercise, and came out feeling I actually learned enough to be dangerous.

"Cocoa Programming: A Quick Start" is not for beginners. It assumes from the outside the reader has had years of C and C experience, is familiar with all of the standard programming techniques and the standards OO development techniques and, near the end, has a good grasp of threading and functional programming. The idea is not to teach /programming/ per se but to get a professional software engineer from 0 to building useful MacOSX, iPhone and iPad apps in a relatively short about of time. Projects begin with the very simple, no code required application using widgets all the way through to writing somewhat complex applications using threading and queuing with all the very important pieces -- delegates, notifications, memory management, persistence, introductions to core data -- in between.

For someone dedicated to working through the book, I found it takes about three weeks to get through all of the tutorials. The tutorials must be completed -- no skipping steps -- because the next chapter often builds upon the first. The text is clear and I found all the code samples in the book to be pretty bug-free. The concepts move pretty fast. Only a few paragraphs are spared for a new concept before jumping in feet first. Since I'm one of those people who "learn by doing" this worked for me. After typing in the tutorials by the end of the book I was comfortable with the Objective C MVC models, I understood how connections and bindings worked, and I could see how to extend my own controllers with new messages to make new event-driven models. I was surprised how many applications fall into CRUD models (create/read/update/delete) but also pleasantly surprised how easy it is to work with Core Data to make data-driven applications.

I only have really two issues with the book. The first is mechanical: the text applies to XCode 3. XCode 4 was a major revision to the GUI interface of the iDE so many of the hot keys and screen shots no longer apply. This was incredibly confusing for the first few chapters until I learned where everything was. The second is finishing the book leaves me with a "what now?" feeling. There's a few days of failing while ideas about projects coalesce.

I would and do recommend this book to seasoned adventurers who are looking for a brave new world to conquer. Objective C, once one gets past the mildly bizarre Simula-based syntax, isn't that bad and there's lots of cool things to build. "Cocoa Programming" is a pretty strong place to start to get oriented and get going causing app-based havoc. ( )
  multiplexer | Jun 20, 2021 |
ingen anmeldelser | tilføj en anmeldelse

Tilhører Forlagsserien

Du bliver nødt til at logge ind for at redigere data i Almen Viden.
For mere hjælp se Almen Viden hjælpesiden.
Kanonisk titel
Oplysninger fra den engelske Almen Viden Redigér teksten, så den bliver dansk.
Originaltitel
Alternative titler
Oprindelig udgivelsesdato
Personer/Figurer
Vigtige steder
Vigtige begivenheder
Beslægtede film
Indskrift
Tilegnelse
Første ord
Citater
Sidste ord
Oplysning om flertydighed
Forlagets redaktører
Bagsidecitater
Originalsprog
Canonical DDC/MDS
Canonical LCC

Henvisninger til dette værk andre steder.

Wikipedia på engelsk

Ingen

Cocoa Programming: A Quick-Start Guide for Developers shows you how to get productive with Cocoa-fast! We won't walk you through every class and method in the API (but we will show you where to find that information). Instead, we'll jump right in and start building a web browser using Cocoa. In just a few minutes you'll have something that works. A couple of minutes more, and you'll have code in your custom controller, listening for notifications and call-backs. Soon you'll have the functionality you'd expect in a full browser. And that's just the first few chapters...

No library descriptions found.

Beskrivelse af bogen
Haiku-resume

Current Discussions

Ingen

Populære omslag

Quick Links

Vurdering

Gennemsnit: (4)
0.5
1
1.5
2
2.5
3
3.5
4 1
4.5
5

Er det dig?

Bliv LibraryThing-forfatter.

 

Om | Kontakt | LibraryThing.com | Brugerbetingelser/Håndtering af brugeroplysninger | Hjælp/FAQs | Blog | Butik | APIs | TinyCat | Efterladte biblioteker | Tidlige Anmeldere | Almen Viden | 204,502,857 bøger! | Topbjælke: Altid synlig