SerierThe Morgan Kaufmann Series in Computer Graphics

47 Værker Popularitet 10,607 (627 Medlemmer) 1,106 Bøger 3 Anmeldelser 3.6
Advanced Graphics Programming Using OpenGL by Tom McReynolds 27 eksemplarer
Advanced RenderMan: Creating CGI for Motion Pictures by Anthony A. Apodaca 36 eksemplarer
Andrew Glassner's Notebook: Recreational Computer Graphics by Andrew S. Glassner 31 eksemplarer
The Art and Science of Digital Compositing: Techniques for Visual Effects, Animation and Motion Graphics by Ron Brinkmann 76 eksemplarer
Complete Maya Programming, Vol. II: An In-Depth Guide to 3D Fundamentals, Geometry, and Modeling by David Gould 9 eksemplarer
Complete Maya Programming: An Extensive Guide to MEL and C++ API by David Gould 25 eksemplarer
Computer Animation, Second Edition: Algorithms and Techniques by Rick Parent 12 eksemplarer
Computer Animation: Algorithms and Techniques by Rick Parent 19 eksemplarer
The Computer Animator's Technical Handbook (The Morgan Kaufmann Series in Computer Graphics) by Lynn Pocock 5 eksemplarer
Curves and Surfaces for Computer-Aided Geometric Design: A Practical Guide by Gerald Farin 41 eksemplarer, 1 anmeldelse
Curves and Surfaces in Geometric Modeling: Theory & Algorithms by Jean Gallier 8 eksemplarer
Digital Geometry: Geometric Methods for Digital Picture Analysis (The Morgan Kaufmann Series in Computer Graphics) by Reinhard Klette 9 eksemplarer
Digital Video and HDTV: Algorithms and Interfaces by Charles Poynton 52 eksemplarer
Foundations of Multidimensional and Metric Data Structures by Hanan Samet 32 eksemplarer, 1 anmeldelse
Geometric Algebra for Computer Science: An Object-Oriented Approach to Geometry by Leo Dorst 42 eksemplarer
Geometric and Solid Modeling: An Introduction (The Morgan Kaufmann Series in Computer Graphics and Geometric Modeling) by Christoph M. Hoffmann 8 eksemplarer
Geometric Tools for Computer Graphics by Philip J. Schneider 54 eksemplarer
High Dynamic Range Imaging: Acquisition, Display, and Image-Based Lighting by Erik Reinhard 30 eksemplarer
Interactive Curves and Surfaces: A Multimedia Tutorial on CAGD (The Morgan Kaufmann Series in Computer Graphics) by Alyn Rockwood 3 eksemplarer
Introduction to Implicit Surfaces by Jules Bloomenthal 8 eksemplarer
An Introduction to NURBS: With Historical Perspective by David F. Rogers 11 eksemplarer
An Introduction to Ray Tracing by Andrew S. Glassner 42 eksemplarer
Jim Blinn's Corner Notation, Notation, Notation by Jim Blinn 14 eksemplarer
Jim Blinn's Corner: Dirty Pixels by Jim Blinn 35 eksemplarer
Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction by Daniel Shiffman 130 eksemplarer, 1 anmeldelse
Level of Detail for 3D Graphics by David Luebke 26 eksemplarer
Making Them Move: Mechanics, Control & Animation of Articulated Figures (The Morgan Kaufmann Series in Computer Graphics) by Norman I. Badler 14 eksemplarer
Mathematical Optimization in Computer Graphics and Vision by Luiz Velho 8 eksemplarer
MEL Scripting for Maya Animators by Mark R. Wilkins 17 eksemplarer
Mobile 3D Graphics: with OpenGL ES and M3G by Kari Pulli 13 eksemplarer
Non-Photorealistic Computer Graphics: Modeling, Rendering and Animation by Thomas Strothotte 16 eksemplarer
Point-Based Graphics by Markus Gross 10 eksemplarer
Principles of Digital Image Synthesis (2-volume set) by Andrew S. Glassner 25 eksemplarer
Programming with Quartz: 2D and PDF Graphics in Mac OS X by David Gelphman 20 eksemplarer
Pyramid Algorithms: A Dynamic Programming Approach to Curves and Surfaces for Geometric Modeling (The Morgan Kaufmann Series in Computer Graphics) by Ron Goldman 7 eksemplarer
Radiosity and Global Illumination by François X. Sillion 10 eksemplarer
Radiosity and Realistic Image Synthesis by Michael F. Cohen 20 eksemplarer
Real-Time Shader Programming by Ron Fosner 12 eksemplarer
Rendering With Radiance: The Art And Science Of Lighting Visualization by Greg Ward Larson 15 eksemplarer
Subdivision Methods for Geometric Design: A Constructive Approach by Joe Warren 6 eksemplarer
Texturing and Modeling: A Procedural Approach by David S. Ebert 70 eksemplarer
Understanding Virtual Reality: Interface, Application, and Design (The Morgan Kaufmann Series in Computer Graphics) by William R. Sherman 9 eksemplarer
User interface management systems : models and algorithms by Dan R. Olsen 3 eksemplarer
Visual Effects in A Digital World: A Comprehensive Glossary of over 7,000 Visual Effects Terms by Karen Goulekas 12 eksemplarer
Visualization in Medicine: Theory, Algorithms, and Applications (The Morgan Kaufmann Series in Computer Graphics) by Bernhard Preim 5 eksemplarer
Warping & Morphing of Graphical Objects by Jonas Gomes 9 eksemplarer
Wavelets for Computer Graphics by Eric J. Stollnitz 18 eksemplarer

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