Morton Smith
Forfatter af Jesus the Magician
Om forfatteren
Disambiguation Notice:
(eng) #1 is Morton Smith who taught ancient history at Columbia. (See Wikipedia link).
#2 is Morton H. Smith the Presbyterian theologian.
#3 is Mike Smith
Serier
Værker af Morton Smith
The Secret Gospel: The Discovery and Interpretation of the Secret Gospel According to Mark (1973) 95 eksemplarer
Studies in the cult of Yahweh. Volume one, Studies in historical method ancient Israel, ancient Judaism (1995) 9 eksemplarer
Systematic Theology: A Syllabus 1 eksemplar
Associated Works
The Greeks and the Persians from the Sixth to the Fourth Centuries (1965) — Forfatter — 92 eksemplarer
Religions in Antiquity: Essays in Memory of Erwin Ramsdell Goodenough (1970) — Bidragyder — 4 eksemplarer
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Associated Authors
Statistikker
- Værker
- 17
- Also by
- 3
- Medlemmer
- 623
- Popularitet
- #40,415
- Vurdering
- 3.7
- Anmeldelser
- 10
- ISBN
- 30
- Sprog
- 3
- Udvalgt
- 1
If the book has any weakness, it is that it never answers the questions of whether or not Jesus was a magician or, more importantly, of what the difference between magic and religion is, precisely. The reader, however, will be in a better position to answer this question for himself when he has read it.
A bonus to reading this book is that Smith has done two very illuminating things. He has explained a great deal about what magic is in general, and he has reconstructed the world of magic in Jesus' era in particular. There was, for example, a social hierarchy among magicians. The magi whom Matthew tells us came to see the new-born Jesus represented the highest class of magicians. The "go-es" or itinerant street magician, was what Jesus was accused of being, and it was truly an insult.
My favorite insight from reading this book is that I understood for the first time why a magic spell can take a very long time or a very short time. It is because there are two stages to a magic spell, preparation and execution. A magic spell is like a computer program. Setting up a spell is like writing the code for the computer. Once the spell has been "encoded," a word or phrase can now set it in motion, just as a single key stroke, or combination of a few strokes, can be used to set off an elaborate computer program.… (mere)